The resources bazaar is finally open

Finally we have the resource bazaar open.

It’s at the beta server: http://www.losthero.com/beta/index.php?page=bazaar#ui-tabs-5

Enjoy!

 

 

Posted in Uncategorized | Leave a comment

LostHere messages over email

Today we have released new feature – if you will get a message into LostHero and you wasn’t online for last 5 min or more and you will not get online in 1 minute from the message we will send you those messages over an email.

I really love this feature, because now I know about thing happening without checking the game.

I hope you will love it too.

Let me know you feedback!

Hide

Posted in Uncategorized | Leave a comment

News

We have following news at LostHero:

1) I have finally working the translation engine for LostHero, so the translators of LostHero to Czech an Russian are sending me daily updates. Czech have now translated all engine, items and dialogs up to level 10 and Russian all the game engine and starting with the maps.

2) The auctions are now allowing to sell recipes and resources items as rat tail or wolf skins.

3) New recipes at for alchemy at the Olfandor City.

4) We have new video for the Snow Maze Levels levels (in Czech) : http://www.youtube.com/watch?v=vdMc9x1WA38&feature=plcp&context=C20d25UDOEgsToPDskJaly9INX_Iv9dLyiojl0_T

If you forget your password into lost hero, you can ask for it here: http://www.losthero.com/beta/login.php?showEmail=T

Posted in Uncategorized | Leave a comment

Reset of the password

I’m now reviewing LostHero game from the begging to make sure that all the changes that we did have actually no bad effect on the begging of the game.

And I realized that we are missing one very key key feature – the reset of the password.

Well, here it’s now:

http://www.losthero.com/game/login.php?showEmail=T

You can also get it from the login page.

 

Posted in Uncategorized | Leave a comment

LostHero in Russian

We have now working version of LostHero in Russian: http://www.losthero.com/beta/index.php?lang=ru

Now we can reach more Russian speaking players.

It was always my dream to create the game in local language so every fan of the RPG can play in his local language and enjoy full story. Without the confusion that most of the people have when they need to read whole page of text of foreign language.

And I want to thanks to brenigan (this is his LostHero name) for his work on translation.

Thank you Vladislav!!

 

 

Posted in Uncategorized | Leave a comment

Crafting

Today we have another BIG release – Crafting.

Here is how it works.

First you need to find a recipe. Recipes are currently of three different types:

Alchemy – mainly for potions

Handcraft – to improve an existing item

and Invetion – to create a completely new item from parts.

 

Once you get the recipe, you need to learn it.

If you hover with the mouse over the recipe, your probability to learn it will be displayed. The probability depends on your skill level (Alchemy for example) and the level of the item. If the levels are equal you have 90% chance to learn the recipe.

Once you learn the recipe, you can go to you inventory and the last tab there is now the Create Item tab:

Here you can select one of the recipes that you know and you immediately see what parts or ingredients you need.

To create an item there can be tree types of requirements:

  1. Item or Items
  2. Resources
  3. Essences

 

You should be already familiar with Items and Resources, but Essences are new. An Essence can be extracted from an item (only some items contain any) or from dead monsters.

 

If you have all requirements ready you can create the item. On the button for item creation you will see again your probability to succeed. It depends on the complexity of the recipe and on the level of your skill required by the recipe (e.g. Alchemy).

 

If you succeed the item is created. If not you loose all the resources and you get nothing. Currently this version is on our beta server http://www.losthero.com/beta/. First recipes can be purchased at the Heroes Camp and at the Zabixxes’s Hut.

I’m looking forward to your feedback.

Posted in Uncategorized | 12 Comments

Updates on the map

I updated the over all map.

From now all maps areas as Snow Cave #1 – #6 are shown as separated point on the map.

I’ll add soon minimap for each of the area so you can see in more detail how the levels are connected.

 

Posted in Uncategorized | 40 Comments

Small fixes

Today we have small fixes and improvements:

1) Major update on the potions – you can now drink few potions of same level and the number of use will be summarized. So if you have Potion of Sharp Sword that have 6 usages and you drink tree of them, it will stay for 18 fights.

2) there was a bug at the Balcksmith – when you didn’t have enough materials the game didn’t tell you that and the upgraded ended with error message. (thanks xxxxx for reporting)

3) At the Una Village the Blacksmith was telling you that he will give you 10 Steel, but actually the drop was 3-6. I raised the drop to 8-10 and the text is updated. (thanks xxxxx for reporting)

 

Posted in Uncategorized | Leave a comment

New features on Spells

Today we have here some update on the spells:

1) When you drink more than one potion, you will see all the active spells at the right list.

2) The effect of the spell on the character’s stats is visible immediately at the character’s stats – not only at fight.

3) New spell named Potion of Sharpness is created – it will add 0.1% to the attack per potion level.

Enjoy the game!

Posted in Uncategorized | Leave a comment

Why the Dungeon Masters will turn into sadists?

I just finished level Caves of Entrails #8 and I’m wondering – why the Dengeon Masters will turn after while into sadists?

You don’t know what I mean?

Well you will find out once you will come to this level.

Many people will hate that, but you know … I feel good.

Posted in Uncategorized | 1 Comment